|
|
| Up One Level |
|
Topia!: Games: Game Studies: Conferences (17)
See Also:
Computer Games and Digital Cultures - Tampere, Finland. 6-8 June 2002. Aesthetic, narrative and structural issues as well as bridging academia and industry. Programme and general conference information. Game On 2002 - London, UK. 27-28 November 2002. Third International Conference on Intelligent Games and Simulation. Announcement and call for papers. Playing with the Future: Development and Directions in Computer Gaming - Manchester, England. 5-7 July 2002. Abstracts and programme available. Board Games in Academia IV - Fribourg, Switzerland. 17-21 April 2002. Yearly colloquium. Programme and abstracts. Text-Based Virtual Reality - Transcript of a seminar held at Meridian MOO in 1994. Computer and Video Games Come of Age - National conference held at MIT in 2000. Full transcripts of sessions on games as interactive storytelling, aesthetics, and game design. Computers and Games 2002 (CG'02) - Edmonton, Canada. 25-27 July 2002. International conference with emphasis on research and development in use of artificial intelligence in games. Talbot, Ben: "Compete, Command and Conquer" - A trip report from the International Games Cultures Conference in Bristol, UK, 29 June-1 July 2001. Challenge of Computer Games - Lotz, Poland. 25-27 August 2002. Abstracts, programme, booking, general information about the conference and locality. COSIGN 2001 - Conference on computational semiotics for games and new media, held in Amsterdam, Netherlands. Full proceedings downloadable in PDF format. International Conference on Application and Development of Computer Games - Hong Kong. 6-7 January 2003. Theme this year is networked and multiplayer games and security. Development focus, but educational and other topics to do with games are also welcome. Games Developers Conference Europe 2002 - Held in London, 27-29 August. Includes an Academic Day, and the program as well as practical information is available. International Game Developers' Association: Calendar - A list of conferences and events of interest to game researchers and developers. Linked, annotated and chronologically ordered. COSIGN 2002 - Augsburg, Germany. 2 - 4 September 2002. Computational Semiotics for Games and New Media: explores how semiotics can be used in creating and analysing games and new media. Digital Arts and Culture::2003::Streaming Wor(l)ds - Melbourne, Australia. 19-23 May 2003. International conference exploring new media art, games and theory. Trivial Pursuits: Games and Game Playing in the Classical World - Programme abstracts and related links from a conferece held at the University of Wisconsin-Madison.
Additional categories:
|
|
|
| Conferences | ||
|